Today i'll share my story on RGE Engine, a rhythm heaven-style game/engine with an editor. You can find it's current progress here: Github Link
This is a project of mine that has been going on for quite a while, and it has many predecessors. One of which is Custom Karate Man, which you can find on my youtube channel!
The Custom Karate Man engine was just programmed for karate man, there was no room for different types of games.
Through both of my attempts, i also added Waveforms, made a neater "Node" system which does not rely on a single-level array, and made a beat-finder that makes it dead easy to add new songs.
That leads us to the RGE Engine, i've been working on and off. And it was always sort of planned to be released eventually but i never shared much about it.
But now, i've been re-inspired to work on it again, and progress is good! That's where i am today.
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